

The type of character I'm making is peaceful at her core, only fighting if necessary. I realize this might seem silly to many people, wanting to redo a quest and have some NPCs survive rather than die, but for me quest-based choices are a large part of how I play this type of game. I've tried a few different combinations for console commands, although I'm not certain if order of execution has any bearing on anything. They ALWAYS attack myself, Trudy, and Patrick unless I execute the "tdetect" command line. Although I have successfully gotten them to reset and say their initial dialogue as though I've walked up to trigger the event, I cannot for the life of me get them to become passive again.

The problem I'm encountering is with Wolfgang and Simone. Trudy and Patrick being reset and acting as though the quest has not been picked up yet, allowing for dialogue choices. I had actually already reloaded a while back to side with the other "faction" (Trudy and Patrick) after thinking about my original decision. I've done far too much between then and now to justify that simply for 1 quest, about a week or two worth of play. I COULD reload and redo it, but that's really not an option I'm willing to take. I'd prefer to have the quest end in that way due to the type of character I'm making. I thought it was a black and white situation where I HAVE to make a decision, but after talking about it with my friend, that turned out to not be true and there's a possibility for a peaceful resolution. Here's the situation: I'm attempting to reset the quest "Order Up" due to my own misunderstanding of the nature of the quest.

Hello! Feel free to scroll down to the console commands I've tried out already if you'd prefer to skip my explanation of the situation.
